<?xml version=”1.0″ encoding=”UTF-8″?>
<prefab>
<property name=”CopyAirBlocks” value=”True” />
<property name=”AllowTopSoilDecorations” value=”False” />
<property name=”YOffset” value=”-1″ />
<property name=”RotationToFaceNorth” value=”2″ />
<property name=”Zoning” value=”downtown” />
<property name=”AllowedTownships” value=”city,town” />
<property name=”TraderArea” value=”False” />
<property name=”ExcludeDistantPOIMesh” value=”False” />
<property name=”SleeperVolumeSize” value=”38, 4, 48#38, 12, 48″ />
<property name=”SleeperVolumeStart” value=”0, 0, 0#0, 4, 0″ />
<property name=”SleeperVolumeGroup” value=”S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,4,5″ />
<property name=”SleeperVolumeGameStageAdjust” value=”,,hard” />
<property name=”SleeperIsLootVolume” value=”False,False” />
<property name=”DistantPOIYOffset” value=”0″ />
<property name=”EditorGroups” value=”government” />
<property name=”SleeperIsBossVolume” value=”False,False” />
<property name=”DifficultyTier” value=”1″ />
<property name=”ExcludePOICulling” value=”False” />
<property name=”SleeperVolumeGroupId” value=”0,0″ />
<property name=”SleeperVolumeFlags” value=”0,0″ />
<property class=”Stats”>
<property name=”TotalVertices” value=”223549″ />
<property name=”TotalTriangles” value=”176735″ />
<property class=”BlockEntities”>
<property name=”Vertices” value=”64162″ />
<property name=”Triangles” value=”58842″ />
</property>
<property class=”ChunkMeshes0″>
<property name=”Vertices” value=”94031″ />
<property name=”Triangles” value=”63777″ />
</property>
<property class=”ChunkMeshes1″>
<property name=”Vertices” value=”0″ />
<property name=”Triangles” value=”0″ />
</property>
<property class=”ChunkMeshes2″>
<property name=”Vertices” value=”0″ />
<property name=”Triangles” value=”0″ />
</property>
<property class=”ChunkMeshes3″>
<property name=”Vertices” value=”80″ />
<property name=”Triangles” value=”40″ />
</property>
<property class=”ChunkMeshes4″>
<property name=”Vertices” value=”60434″ />
<property name=”Triangles” value=”46464″ />
</property>
<property class=”ChunkMeshes5″>
<property name=”Vertices” value=”0″ />
<property name=”Triangles” value=”0″ />
</property>
<property class=”ChunkMeshes6″>
<property name=”Vertices” value=”0″ />
<property name=”Triangles” value=”0″ />
</property>
<property class=”ChunkMeshes7″>
<property name=”Vertices” value=”4842″ />
<property name=”Triangles” value=”7612″ />
</property>
<property class=”ChunkMeshes8″>
<property name=”Vertices” value=”0″ />
<property name=”Triangles” value=”0″ />
</property>
<property class=”ChunkMeshes9″>
<property name=”Vertices” value=”0″ />
<property name=”Triangles” value=”0″ />
</property>
</property>
</prefab>
有没有大佬知道那个是地图生成概率