<!– *** Ranger's Guide to Archery Vol 1: Arrow Recovery –>
<item name=”道士”>
<property name=”Extends” value=”bookFiremansAlmanacHeat”/>
<property name=”CustomIcon” value=”职业”/>
<property name=”DescriptionKey” value=”道士Desc”/>
<property name=”Unlocks” value=”[ff7f00]符纸”/>
<property name=”Tags” value=”rangersProb”/>
<property name=”Group” value=”Books,BooksOnly,TCReading”/>
<effect_group tiered=”false”>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]符纸” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]桃木剑” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]爆炸符” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]烈焰符” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[DC143C]引火符” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]镇尸符” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”SetProgressionLevel” progression_name=”perkRangersArrowRecovery” level=”-1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”SetProgressionLevel” progression_name=”perkRangersComplete” level=”-1″>
<requirement name=”PerksUnlocked” skill_name=”skillArchery” operation=”GTE” value=”7″/>
</triggered_effect>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”PlaySound” sound=”read_skillbook_final” play_in_head=”true”>
<requirement name=”PerksUnlocked” skill_name=”skillArchery” operation=”GTE” value=”7″/>
</triggered_effect>
</effect_group>
<effect_group tiered=”false”>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”GiveExp” exp=”50″/>
</effect_group>
</item>
<item name=”魔法师”>
<property name=”Extends” value=”schematicMaster”/>
<property name=”CustomIcon” value=”职业”/>
<property name=”DescriptionKey” value=”魔法师Desc”/>
<property name=”Unlocks” value=”[ff7f00]元素结晶”/>
<property name=”Tags” value=”rangersProb”/>
<property name=”Group” value=”Books,BooksOnly,TCReading”/>
<effect_group tiered=”false”>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]元素结晶” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]魔法杖” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]火球” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]地爆天星” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]烈焰焚身” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[DC143C]火海” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”ModifyCVar” cvar=”[ff7f00]雷罚” operation=”set” value=”1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”SetProgressionLevel” progression_name=”perkRangersArrowRecovery” level=”-1″/>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”SetProgressionLevel” progression_name=”perkRangersComplete” level=”-1″>
<requirement name=”PerksUnlocked” skill_name=”skillArchery” operation=”GTE” value=”7″/>
</triggered_effect>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”PlaySound” sound=”read_skillbook_final” play_in_head=”true”>
<requirement name=”PerksUnlocked” skill_name=”skillArchery” operation=”GTE” value=”7″/>
</triggered_effect>
</effect_group>
<effect_group tiered=”false”>
<triggered_effect trigger=”onSelfPrimaryActionEnd” action=”GiveExp” exp=”50″/>
</effect_group>
</item>
这里,是你没贴全还是代码就这样 value后面没值
物品的配方要锁的话,是在recipes文件的配方名字后面加上tag=“learnable”