如题,代码及相关数据如下:
TypeLoadException: Could not resolve type with token 01000025 from typeref (expected class 'FastTags' in assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
at StopFuelWaste+TileEntityWorkstation_HandleFuel.Prefix (TileEntityWorkstation __instance, System.Single[] ___currentMeltTimesLeft, System.Boolean[] ___isModuleUsed, System.Single& _timePassed) [0x00024] in <e47b6476e1c541e9aa43a3d4dd96bd2b>:0
at (wrapper dynamic-method) TileEntityWorkstation.DMD<System.Boolean TileEntityWorkstation:HandleFuel(World, System.Single)>(TileEntityWorkstation,World,single)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Boolean TileEntityWorkstation:HandleFuel(World, System.Single)>(TileEntityWorkstation,World,single)
at (wrapper dynamic-method) TileEntityWorkstation.DMD<System.Void TileEntityWorkstation:UpdateTick(World)>(TileEntityWorkstation,World)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void TileEntityWorkstation:UpdateTick(World)>(TileEntityWorkstation,World)
at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00020] in <08c9f4153eea48b3ba6b07af56f53501>:0
at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00125] in <08c9f4153eea48b3ba6b07af56f53501>:0
at (wrapper dynamic-method) GameManager.DMD<System.Boolean GameManager:UpdateTick()>(GameManager)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Boolean GameManager:UpdateTick()>(GameManager)
at GameManager.gmUpdate () [0x00495] in <08c9f4153eea48b3ba6b07af56f53501>:0
at GameManager.Update () [0x00000] in <08c9f4153eea48b3ba6b07af56f53501>:0
这个代码还不是就出一次,而是突然出现后就会一直出。。。。
at StopFuelWaste+TileEntityWorkstation_HandleFuel.Prefix
这不出现了StopFuelWaste自动关火模组,应该是这个MOD和游戏MOD不匹配。
感谢大佬的付出,赞一个!