废话不多说,直接上干货,应该有点修改经验的直接拿过来就可以用
这里感谢一下@ourbed 一直无私的汉化这个mod,
这mod确实好玩,也耐玩!
方块叠加数量修改
blocks.xml
修改叠加为32000
“Stacknumber” value=”10″
“Stacknumber” value=”50″
“Stacknumber” value=”100″
=====================================================
buffs.xml
增加
<!– 啤酒buff无眩晕持续30分钟 –>
<remove xpath=”/buffs/buff[@name='buffBeer']” />
<append xpath=”/buffs”>
<buff name=”buffBeer” name_key=”[EEB422]BEER” description_key=”[EEB422]Within 12 hours, the physical strength recovers quickly. Two bottles a day are very happy” tooltip_key=”Fuck All Bitch!!!” icon=”ui_game_symbol_beer” icon_color=”0,205,205″>
<damage_type value=”disease”/>
<stack_type value=”replace”/>
<duration value=”1800″/>
<effect_group>
<passive_effect name=”EntityDamage” operation=”perc_add” value=”3″>
<requirement name=”HoldingItemHasTags” tags=”fists” />
</passive_effect>
<passive_effect name=”StaminaChangeOT” operation=”perc_add” value=”5″>
<requirement name=”NotHasBuff” buff=”buffHealWaterMax”/>
</passive_effect>
<passive_effect name=”StaminaChangeOT” operation=”perc_add” value=”5″>
<requirement name=”HasBuff” buff=”buffHealWaterMax”/>
</passive_effect>
<passive_effect name=”BuffResistance” operation=”base_add” value=”1″ tags=”buffInjuryStunned1″/>
</effect_group>
</buff>
</append>
=====================================================
背包格子数量修改
\UndeadLegacy\Config\XUi\
windows.xml
关键词windowBackpack
name=”inventory” rows=”50″ cols=”6″
替换为
name=”inventory” rows=”100″ cols=”6″
mods\UndeadLegacy\config
entityclasses.xml
<set xpath=”//entity_class[@name='playerMale']//passive_effect[@name='CarryCapacity']/@value”>600</set>
<set xpath=”//entity_class[@name='playerMale']//passive_effect[@name='BagSize']/@value”>600</set>
<passive_effect operation=”base_set” name=”StatWeightMax” value=”100″/> 起始负重 99999
<!– 僵尸掉包率20% –>
<set xpath=”/entity_classes/entity_class/property[@name='LootDropProb']/@value”>0.2</set>
=====================================================
items.xml
修改叠加为32000
“Stacknumber” value=”10″
“Stacknumber” value=”100″
“Stacknumber” value=”500″
“Stacknumber” value=”1000″
“Stacknumber” value=”30000″
修改秒分解 改为0
“CraftingIngredientTime” value=”1″
“CraftingIngredientTime” value=”9″
“CraftingIngredientTime” value=”10″
插槽数量,UI关系,5最大
“ModSlots” operation=”base_set” value=”1,1,2,2,3,4″ tier=”1,2,3,4,5,6″/>
“ModSlots” operation=”base_set” value=”1,2,3,4,5,5″ tier=”1,2,3,4,5,6″/>
=====================================================
progression.xml
插入 升级2个技能点
<set xpath=”/progression/level/@skill_points_per_level”>2</set>
=====================================================
traders.xml
商人每天刷新物资
<set xpath=”/traders/trader_info[@id='1']/@reset_interval”>1</set>
<set xpath=”/traders/trader_info[@id='6']/@reset_interval”>1</set>
<set xpath=”/traders/trader_info[@id='2']/@reset_interval”>1</set>
<set xpath=”/traders/trader_info[@id='7']/@reset_interval”>1</set>
<set xpath=”/traders/trader_info[@id='8']/@reset_interval”>1</set>
=====================================================
Mods\UndeadLegacy_Content01\Config\
blocks.xml
修改叠加为32000
“Stacknumber” value=”10″
“Stacknumber” value=”100″
“Stacknumber” value=”500″
“Stacknumber” value=”1000″
=====================================================
items.xml
修改叠加为32000
“Stacknumber” value=”10″
“Stacknumber” value=”500″
“Stacknumber” value=”100″
“Stacknumber” value=”25000″
秒拆解,改为0
“CraftingIngredientTime” value=”2″
“CraftingIngredientTime” value=”10″
“CraftingIngredientTime” value=”15″
“CraftingIngredientTime” value=”.1″
“CraftingIngredientTime” value=”0.05″
“CraftingIngredientTime” value=”0.2″
“CraftingIngredientTime” value=”5″
修改mod孔数量
“ModSlots” operation=”base_set” value=”1,1,2,2,3,4″ tier=”1,2,3,4,5,6″
“ModSlots” operation=”base_set” value=”1,1,2,2,3,3″ tier=”1,2,3,4,5,6″
修改为
“ModSlots” operation=”base_set” value=”1,2,3,4,5,5″ tier=”1,2,3,4,5,6″
修改载具承重
关键词条
<passive_effect name=”VehicleCargoCapacity” operation=”base_set” value=”12000″/>
6000 200000
=====================================================
progression.xml
技能修改
撬锁
<passive_effect name=”LockPickDurability” operation=”perc_add” level=”1,3″ value=”.25,.75″/> 改为”.75,.75″
<passive_effect name=”LockPickGateSize” operation=”base_add” level=”1,3″ value=”4,12″/> 改为”360,360″
搜刮
<passive_effect name=”LootGamestage” operation=”perc_add” level=”1,5″ value=”.05,.25″/> 改为”.25,.5″
<passive_effect name=”ScavengingTime” operation=”perc_subtract” level=”1,5″ value=”.05,.25″/> 改为”.25,.5″
<!– A C T I O N S K I L L S –>
技能熟练度经验修改
开锁
actionPerkLockPicking
搜刮
actionPerkLooting
治疗
actionPerkHealing
潜行
actionPerkSneaking
贸易
actionPerkTrading
任务
actionPerkQuesting
=====================================================
loot.xml
初始物品增加10个绷带,10瓶啤酒,10瓶辣椒罐头
替换
<lootgroup name=”ulmStarterKit” count=”all”><item name=”apparelWornBoots” mods=”dye” mod_chance=”0.5″ /><item name=”apparelTShirtPlain” mods=”dye” mod_chance=”0.5″ /><item name=”apparelDenimPants” mods=”dye” mod_chance=”0.5″ /><item name=”bedroll” count=”1″ /><item name=”ulmGunKineticPistolMakarov” count=”1″ quality=”1,1″ /><item name=”ulmMeleeOneHandedFoldingKnife” count=”1″ quality=”1,1″ /><item name=”ammo9mmBulletBall” count=”10,20″ /><item name=”meleeToolFlashlight02″ count=”1″ /><item name=”ulmResourceRope” count=”4,6″ /><item name=”resourceDuctTape” count=”2,3″ /><item name=”foodCanChili” count=”1″ /><item name=”drinkJarBoiledWater” count=”1″ /><item name=”medicalFirstAidBandage” count=”1,2″ /><item name=”drugPainkillers” count=”0,2″ /><item name=”resourceRepairKit” count=”2″ /><item name=”resourceLockPick” count=”6,12″ /></lootgroup>
为
<lootgroup name=”ulmStarterKit” count=”all”><item name=”apparelWornBoots” mods=”dye” mod_chance=”0.5″ /><item name=”apparelTShirtPlain” mods=”dye” mod_chance=”0.5″ /><item name=”apparelDenimPants” mods=”dye” mod_chance=”0.5″ /><item name=”bedroll” count=”1″ /><item name=”ulmGunKineticPistolMakarov” count=”1″ quality=”1,1″ /><item name=”ulmMeleeOneHandedFoldingKnife” count=”1″ quality=”1,1″ /><item name=”ammo9mmBulletBall” count=”10,20″ /><item name=”meleeToolFlashlight02″ count=”1″ /><item name=”ulmResourceRope” count=”4,6″ /><item name=”resourceDuctTape” count=”2,3″ /><item name=”foodCanChili” count=”10″ /><item name=”drinkJarBoiledWater” count=”10″ /><item name=”drinkJarBeer” count=”10″ /><item name=”medicalFirstAidBandage” count=”10″ /><item name=”drugPainkillers” count=”0,2″ /><item name=”resourceRepairKit” count=”10″ /><item name=”resourceLockPick” count=”6,12″ /></lootgroup>
=====================================================
Mods\UndeadLegacy_Content02\Config\
items.xml
修改载具承重
关键词条
<passive_effect name=”VehicleCargoCapacity” operation=”base_set” value=”200″/>
300 350 500 600 680 1000 1100 1200 1500 1600 1800 3500
修改为99999