只要一挨打就冒红字,提示 InvalidOperationException: Avatar is not of type humanoid. 翻译过来是 头像不是人形类型 大佬知道是什么导致的吗。 (还能正常挨打,我疯狂按ESC被打死能重生,然后又没有问题继续可以玩。。) 打了旧日mod, 还有VR
InvalidOperationException: Avatar is not of type humanoid.
at UnityEngine.Animator.GetBoneTransform (UnityEngine.HumanBodyBones humanBoneId) [0x0004b] in <e45f52a8dca64ffeb0c0a26e06058f77>:0
at Harmony.Execute.Prefix (System.Object[]& __state, MinEventParams _params, System.String& ___parent_transform_path, UnityEngine.Vector3& ___local_offset, UnityEngine.Vector3& ___local_rotation, UnityEngine.GameObject ___goToInstantiate) [0x000c6] in <7e2983f82ac94df2b5efa4fd23b806e6>:0
at (wrapper dynamic-method) MinEventActionAttachPrefabToEntity.DMD<System.Void MinEventActionAttachPrefabToEntity:Execute(MinEventParams)>(MinEventActionAttachPrefabToEntity,MinEventParams)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void MinEventActionAttachPrefabToEntity:Execute(MinEventParams)>(MinEventActionAttachPrefabToEntity,MinEventParams)
at MinEffectGroup.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x00041] in <70af0b359e884ba7aef17dc846000ecf>:0
at MinEffectController.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x0001c] in <70af0b359e884ba7aef17dc846000ecf>:0
at BuffClass.FireEvent (MinEventTypes _eventType, MinEventParams _params) [0x00013] in <70af0b359e884ba7aef17dc846000ecf>:0
at EntityBuffs.FireEvent (MinEventTypes _eventType, BuffClass _buffClass, MinEventParams _params) [0x00003] in <70af0b359e884ba7aef17dc846000ecf>:0
at EntityBuffs.Update (System.Single _deltaTime) [0x0017d] in <70af0b359e884ba7aef17dc846000ecf>:0
at EntityAlive.OnUpdateEntity () [0x00031] in <70af0b359e884ba7aef17dc846000ecf>:0
at EntityPlayer.OnUpdateEntity () [0x00000] in <70af0b359e884ba7aef17dc846000ecf>:0
at EntityPlayerLocal.OnUpdateEntity () [0x001e3] in <70af0b359e884ba7aef17dc846000ecf>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x00116] in <70af0b359e884ba7aef17dc846000ecf>:0
at World.TickEntities (System.Single _partialTicks) [0x000ab] in <70af0b359e884ba7aef17dc846000ecf>:0
at GameManager.UpdateTick () [0x00093] in <70af0b359e884ba7aef17dc846000ecf>:0
at GameManager.gmUpdate () [0x004d7] in <70af0b359e884ba7aef17dc846000ecf>:0
at (wrapper dynamic-method) GameManager.DMD<System.Void GameManager:Update()>(GameManager)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void GameManager:Update()>(GameManager)
我也碰到这个问题了 也是装了旧日和VR