<configs>
<!– meleeToolStoneAxeTazas –>
<remove xpath=”/items/item[@name='meleeToolRepairT0TazasStoneAxe']” />
<append xpath=”/items”>
<item name=”meleeToolRepairT0TazasStoneAxe”>
<property name=”Extends” value=”meleeToolRepairT0StoneAxe”/>
<property name=”Tags” value=”axe,melee,light,tool,longShaft,tazas,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,canHaveCosmetic”/>
<property name=”EconomicValue” value=”1000″/>
<property name=”CustomIcon” value=”meleeToolRepairT0StoneAxe”/>
<property name=”CustomIconTint” value=”2e58f4″/>
<property name=”EconomicBundleSize” value=”50″/>
<property name=”CraftingIngredientTime” value=”.25″/>
<property name=”Weight” value=”5″/>
<property name=”FuelValue” value=”20″/>
<property class=”Action0″>
<!– <property name=”Stamina_usage” value=”4.5″/> DEPRECATED stat –>
</property>
<effect_group name=”meleeToolRepairT0StoneAxe”>
<passive_effect name=”EntityDamage” operation=”base_set” value=”10″ tags=”perkMiner69r”/>
<passive_effect name=”BlockDamage” operation=”base_set” value=”60″ tags=”perkMiner69r”/>
<passive_effect name=”AttacksPerMinute” operation=”base_set” value=”105″ tags=”perkMiner69r,axe”/>
<passive_effect name=”StaminaLoss” operation=”base_set” value=”10″ tags=”primary”/>
<passive_effect name=”DegradationMax” operation=”base_set” value=”130,400″ tier=”1,6″ tags=”perkMiner69r”/>
<passive_effect name=”DegradationPerUse” operation=”base_set” value=”1″ tags=”perkMiner69r”/>
<passive_effect name=”MaxRange” operation=”base_set” value=”2.6″ tags=”perkMiner69r”/>
<passive_effect name=”BlockRange” operation=”base_set” value=”3.1″ tags=”perkMiner69r”/>
<passive_effect name=”ModSlots” operation=”base_set” value=”1,1,2,2,3,4″ tier=”1,2,3,4,5,6″/>
<passive_effect name=”ModPowerBonus” operation=”perc_add” value=”.10″ tags=”EntityDamage,BlockDamage”/>
<passive_effect name=”ModPowerBonus” operation=”base_add” value=”300″ tags=”EconomicValue”/>
<passive_effect name=”EntityDamage” operation=”perc_add” value=”.1,.5″ tier=”2,6″ tags=”perkMiner69r”/> <!– tier bonus –>
<passive_effect name=”BlockDamage” operation=”perc_add” value=”.1,.5″ tier=”2,6″ tags=”perkMiner69r”/> <!– tier bonus –>
<display_value name=”dBlockRepairAmount” value=”100000″/>
<passive_effect name=”HarvestCount” operation=”base_set” value=”.7″ tags=”butcherHarvest”/>
<passive_effect name=”DamageModifier” operation=”perc_add” value=”-.85″ tags=”earth”/>
<passive_effect name=”DamageModifier” operation=”perc_add” value=”-.33″ tags=”stone”/>
<passive_effect name=”DamageModifier” operation=”perc_add” value=”-.5″ tags=”metal”/>
<passive_effect name=”DamageModifier” operation=”base_set” value=”1″ tags=”head,perkMiner69r” match_all_tags=”true”/>
<passive_effect name=”DismemberChance” operation=”base_set” value=”.05″ tags=”perkMiner69r”/>
</effect_group>
<property name=”Group” value=”Tools/Traps,Basics”/>
<property name=”RepairExpMultiplier” value=”5.5″/>
</item>
</append>
</configs>
<passive_effect name=”EntityDamage” operation=”base_set” value=”10″ tags=”perkMiner69r”/>
<passive_effect name=”BlockDamage” operation=”base_set” value=”60″ tags=”perkMiner69r”/>
1个物体 1个方块
https://www.7risha.com/9034.html?t=51609 推一下,你需要的
A20
EntityDamage是对实体伤害,BlockDamage是对方块伤害,改大就行了